Sunday, March 3, 2013

SX: P2 Wk 1


Concept 1: Mobile Phones

Mobile Phone interfaces have evolved very quickly and drastically. 







concept:
The user interface of these objects sometimes exemplify the design principles of Rams. Others seem to completely ignore them. 

For this exhibit we are proposing to take the visitor on a trip of the 10 principles showing examples of phones that do & the ones that do not. In showcasing them next to each other we are making the visitor aware of the bad design decisions they might not be aware of, convincing them of the importance of Rams's principles.  

Along the trip the visitor will, using their smart phones, design their idea of a perfect phone as they learn the principles. 


story:
Functions of the phone integrated in our life.
Its the journey through the day from the point of view of the cellphones and showcases how designed objects are used to make the user's life easier or not. 
  • which cell phones make it through the day
  • does its bad design become a hinderance to itself?

functions throughout the day:
1. Waking up (alarm clock)
  • useful
  • little design as possible

2. Listening to music while showering
  • aesthetic
  • understandable
  • honest
  • unobtrusive
  • little design as possible

3. Checking emails/socialfeed/gaming/entertainment
  • useful
  • little design as possible
  • thorough down to the last details

4. Build of the cellphone
  • innovative
  • environmentally friendly
  • little design as possible
  • long lasting



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